Athena (8-bit Nintendo): Difference between revisions
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| publisher = [[SNK]] | | publisher = [[SNK]] | ||
| yen = 5500 | | yen = 5500 | ||
| cartridge-code = SFX-AT | | cartridge-code = SFX-AT (Famicom), NES-AN (NES) | ||
| famicom-date = June 5, 1987 | | famicom-date = June 5, 1987 | ||
| nes-usa-date = August 1987 | | nes-usa-date = August 1987 |
Latest revision as of 04:49, 11 May 2024
Athena
アテナ
アテナ
Box art
Developer
Publisher
Price
¥5500 ($35.2 USD)
Code
Famicom release date
![](https://cdn.famiwiki.net/thumb/9/9e/Flag_of_Japan.svg/15px-Flag_of_Japan.svg.png)
June 5, 1987
NES release date
![](https://cdn.famiwiki.net/thumb/a/a4/Flag_of_the_United_States.svg/15px-Flag_of_the_United_States.svg.png)
August 1987
Other sites
This article is about the 8-bit Nintendo game. For other pages, see Athena (disambiguation).
Athena (アテナ) is a port of SNK’s popular arcade title of the same name. It was ported to Famicom by infamous development house Micronics and is known for its low quality and numerous bugs.
The game originally came in an oversized box that included a cassette tape, recorded on it was a pop song from Athena’s arcade sequel Psycho Soldier.