Exhaust Heat II: F-1 Driver no Kiseki
エキゾースト・ヒート F1ドライバーへの軌跡
![](https://cdn.famiwiki.net/thumb/9/9e/Flag_of_Japan.svg/15px-Flag_of_Japan.svg.png)
![](https://cdn.famiwiki.net/thumb/a/a4/Flag_of_the_United_States.svg/15px-Flag_of_the_United_States.svg.png)
Exhaust Heat II: F-1 Driver no Kiseki (エキゾースト・ヒート F1ドライバーへの軌跡) is an F1 racing game developed and published by SETA, released for the Super Famicom on March 5th, 1993. It is a sequel to early Super Famicom racing game, Exhaust Heat. It included a special chip called the ST010 to control AI behavior.
Development
During development, special attention was put into the feeling of grip during the race. The game was likely influenced by F-Zero and particularly the recently released Mario Kart.[1]
ST010
Exhaust Heat II used a DSP chip called the ST010. This chip is actually an NEC uPD96050. This chip is used to handle AI cars in races. This can be seen in-game, where cars become more aggressive as you try to pass them. Exhaust Heat II is the only game this chip is used in.[2]
References
- ↑ [1], Game Designers: The Next Generation (translated by Shmuplations), Interview with Noboru Harada, Famicom Tsuushin Edition May 1993
- ↑ [2], Super Famicom Development Wiki, May 24, 2022