Pac-Man

From FamiWiki
Pac-Man
パックマン
Box art

Pac-Man FC Box Art.jpg

Pac-Man FC Cartridge.jpg

Pac-Man NES NA Licensed Tengen Box Art.jpg

Pac-Man NES NA Licensed Tengen Cartridge.jpg

Developer
Publisher
Price
¥4500 ($30.6 USD)
Code
  • NPM-4500
  • Famicom release date
    Japan
    November 2, 1984
    NES release date
    North America
    October 11, 1988 (Tengen, Licensed)‎‏‏‏‏‎‎‏‏‏‎‏‏‎ ‎ ‏‏‎ ‏‏‎ ‎‎‏‏‎ ‎‎1989 (Tengen, Unlicensed)‎‏‏‏‏‎‎‏‏‏‎‏‏‎ ‎ ‏‏‎ ‏‏‎ ‎‎‏‏‎ ‎‎‏‏‎ ‎‎‏‏‎ ‎‏‏‏‏‎‎‏‏‏‎‏‏‎November 19, 1993 (Namco)
    Wii Virtual Console release date
    Japan
    April 17, 2007
    North America
    May 14, 2007
    Europe
    April 13, 2007
    Oceania
    April 13, 2007
    3DS Virtual Console release date
    Japan
    November 21, 2012
    North America
    November 29, 2012
    Europe
    February 28, 2013
    Oceania
    February 28, 2013
    Wii U Virtual Console release date
    Japan
    May 15, 2013
    North America
    May 2, 2013
    Europe
    May 2, 2013
    Oceania
    May 2, 2013
    Other sites

    Pac-Man is a maze runner game developed and published by Namco. Originally an arcade game, it was released on the Family Computer on November 2, 1984. It was released three times on the Nintendo Entertainment System, firstly an officially licensed version by Tengen on October 11, 1988, then a second, unlicensed version by Tengen in 1989, and finally a version by Namco on November 19, 1993. Additionally, a version for the Famicom Disk System was released as a budget title via Family Computer Disk Writer kiosks. Unlike the arcade version, Pac-Man uses the name of the western release, which would be carried forward through its sequels and spin offs.

    Gameplay

    The player controls a yellow circle (or puck) named "Pac-Man". Pac-Man can move in 4 directions, and cannot stop unless they are blocked by a wall. Pac-Man spawns in a blue maze full of dots. This maze have a passage that wraps around to the other side of the screen on the left and right. The maze is full of dots that Pac-Man automatically eats, all dots need to be eaten to finish the stage. 4 ghosts with different movement patterns occupy this maze, all hunting down Pac-Man. To counteract these ghosts, Pac-Man can collect power pellets, that temporarily allow Pac-Man to eat the ghosts. There are also fruits that appear on the stage that grant bonus points. Each stage becomes more difficult than the last as ghosts become faster and power pellets time grows shorter. In the original arcade version, the game enters a "Kill Screen" state at stage 256.

    Other Ports

    Pac-Man and variants of Pac-Man have received numerous rereleases, especially as part of Namco Museum. The Famicom version is not the first home port of the game. In America, the Atari 2600 version was released first in 1982 with much fanfare. Despite being of infamously[needs source] poor quality, it became one of the top sellers for the system.

    Gallery