Super Mario Bros. 2
スーパーマリオブラザーズ2
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Super Mario Bros. 2 (スーパーマリオブラザーズ2) is a platformer video game for the Family Computer Disk System developed and published by Nintendo on June 3, 1986. This is a direct follow-up to Super Mario Bros.. The game is notable for being extremely difficult, and due to its difficulty, was not released in the west until 1993 under the new title, Super Mario Bros.: The Lost Levels. The original Famicom Disk System version wouldn't see a release in the west until 2007 for the Wii Virtual Console.
Release
Famicom release
Plans for a Family Computer cartridge release of Super Mario Bros. 2 were announced in Weekly Shonen Jump but was shelved for unknown reasons.
NES release
Plans for a Nintendo Entertainment System cartridge release of the Japanese Super Mario Bros. 2 was considered by marketing manager Gail Tilden sometime in 1991. Tilden along side their Nintendo Power agency would work on a campaign dubbed The Lost Levels. They planned on giving away copies of the game to Nintendo Power subscribers, similar to the promotion done for Dragon Warrior where one million copies were given to magazine subscribers. A prototype NES cartridge would be created as apart of this campaign. Nintendo of America disapproved of an NES release as they worried it would confuse the marketplace. Tilden would later admit that it was partially a desire to boost magazine subscribers to Nintendo Power. The game would retain it's Lost Levels name and would release for the Super Nintendo Entertainment System as apart of the Super Mario All-Stars collection.[1]
Sales
Issue no. | Ranking | Units sold |
---|---|---|
#3 | 1st | 9,552 |
#4 | 2nd | 2,780 |
#5 | 3rd | 2,156 |
#6 | 7th | |
#7 | 7th | |
#8 | 8th | |
#9 | 12th | |
#10 | 8th | |
#13 | 14th | |
#14 | 10th |
Gallery
The commercial for Super Mario Bros. 2 and Zelda no Densetsu.
References
- ↑ Part III: Dream Factory, Jon Irwin, Super Mario Bros. 2